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TOPIC: Pees be da Journey

Pees be da Journey 10 years 2 months ago #1050

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System: Shadowrun II
Scenario: Peace be da journey...

Discussion thread.

Given that you folks know each other reasonably well can you post some sort of character synopsis here.
Red Wine should always be opened and allowed to breathe....

if it doesn't apply mouth to bottle resuscitation.
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Pees be da Journey 10 years 2 months ago #1055

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Scene 1 - The man in the boat...

Lotus Flower, (the fixer), organises a job, and travel in style.
The boat is a dream, but the skipper is a pain

The options are, the front door or face da Maan.... Front door it is then.

Captain Darling and a few of his friends suffer a slight accident during negotiations.

The boat is now silent.

Issues arising:
  • Sometimes guns make a bit of noise...
  • Still have to make it through customs
  • The man with the plan to do it is busy decomposing

Welcome to Jamaica chummers!
Red Wine should always be opened and allowed to breathe....

if it doesn't apply mouth to bottle resuscitation.
Last Edit: 10 years 2 months ago by Inept.
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Pees be da Journey 10 years 2 months ago #1056

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The wisdom of Mr Cake, continued:

"Every door has a handle, I have two hands, and some PP-99 plastique......"
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Pees be da Journey 10 years 2 months ago #1071

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Scene 1 (cont.)
Da boat is silent...

Steps on the gang plank New arrivals

A friend in need... is a pain in da ass. so says Mr Whisper.
Cleaning up the mess
Mr Cake and the stun bolt surprise.
Packaging da cake for safe transport.
Customs be easy when you have the contacts.
Small hiccup with the homeboy?
A trip through the plex in Whisper's nice car (dont get bloodmud on the seats!)


Scene 2 Meet the colour
Orange is the colour, but she sees some red.
The Sullivan Circus is in town. its a strange place, 3 more days in town.
Opposite Governors Mansion.

Scene 3 Time for the show.

The fair is here, the stalls are set out, then the announcement... Time for the show!

A puff of smoke and he's there
A puff of smoke and he's gone
A little girl's tea party and a monstrous claw
A puff of smoke and he's there
A puff of smoke and he's gone
High flyers with no strings attached
A puff of smoke and he's there
A puff of smoke and he's gone
Strong man mystery
A puff of smoke and he's there
A puff of smoke and he's gone

The pop corn was nice.
A few beers and a relax.
Text from a friend, "They are investigating, questioning everyone. xJD"

Issues arising...
Orange says there is something strange about the circus, they have paranormals
The acts defy reasonable or magical explanation
Detailed scrutiny of the acts shows no tech is obvious
Detailed scrutiny of the acts shows no active magic.
A large number of Obeah were in attendance and carrying out the same checks, they were 'confused', ;'intrigued', 'angry'. 'scared'?,

What is the investigation?

Note:
Steboacha has joined the group, he's playing a cat shaman, the shaman replaces Andy's hermetic mage, who has decided to storm off in disgust at the senseless death perpetrated by Mr Cake and the rest of you. He may or may not be back!


A reminder that it would be useful to post a quick synopsis of your characters to help the other players.
Red Wine should always be opened and allowed to breathe....

if it doesn't apply mouth to bottle resuscitation.
Last Edit: 10 years 2 months ago by Inept.
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Pees be da Journey 10 years 2 months ago #1078

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Note for all.

Initiatives
Apologies to all, in the first couple of encounters we have used initiative incorrectly. The sequence is as follows:
  1. Every rolls initiative
  2. The highest result goes first
  3. the next highest result follows and so on...
  4. once all parties have acted, 10 is subtracted from the initiative score
  5. Those with a positive result may act again until the result is 0 or -ve.
The result of this is Initiative isn't the complete dictator of what happens in any combat round (which is approximately 6 seconds).

Anyone wishing to modify their characters to reflect this please feel free to do so. I can only plead time and senility for forgetting this!
Red Wine should always be opened and allowed to breathe....

if it doesn't apply mouth to bottle resuscitation.
Last Edit: 10 years 2 months ago by Inept.
The topic has been locked.

Pees be da Journey 10 years 2 months ago #1102

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Scene 4 Casing the joint... .

Back to the fair and sneaking about,
Meet a strange man who dresses like a clown
And speaks rhyming couplets but knows without doubt
Some vital intel for the runners flout
In collecting the stone (though why he helps is they query)
His answer was vague to the point of being leery

So the runners find access after the show finishes
and take on the caravan which magic enriches
The plan of attack is foiled by the barrier
but a shaped blast of C4 makes access much easierl
Rockaby sweetheart, the Savlette doth say
And the babe on the trapeze has had her last day...

The big bang has made a fair amount of noise
is there just enough time to locate and scoop up the toys?

Issues arising...
Who was the rhyming man
Why did he help out?
The bang was loud.. it was the dead of night after all...


What is the investigation?
Red Wine should always be opened and allowed to breathe....

if it doesn't apply mouth to bottle resuscitation.
The topic has been locked.
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mikeawmids - Thu 26 Mar - 18:30

Gasp! The old gypsy woman spoke true!

Temrane - Thu 26 Mar - 18:10

No harpers game tonight folks

Garuda - Thu 19 Mar - 18:45

Are you building sandcastles?

Inept - Thu 19 Mar - 10:54

Harpers guys, apologies guys I'm in Weston-super-Mare until late today... wont be able to make the club. Enjoy the ride without the arsey half orc!

Aka - Thu 12 Mar - 18:45

No SWN tonight, to many people out.

Sant - Thu 12 Mar - 15:34

May not be there tonight aka

mikeawmids - Thu 5 Mar - 18:14

Tom.when he got home.

mikeawmids - Thu 5 Mar - 18:11

I am also absent, hay fever is out of control. :s

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