Out of the Abyss, Session #2
We rejoin our heroes during their flight from the prison camp
Velkynvelve. We don't know where we're going, only that we need to put as much distance between ourselves and the drow before they come after us.
Stool telepathically communicates there is an exit to the surface world near
Neverlight Grove, the enclave of sentient fungi they call home.
Elin,
Kiri and
Morloc are natives of the Overworld and wish to see its clear blue sky again ASAP.
Greyscale,
Ront and
Prince Derendil however have spent their whole lives underground and loathe the blinding, hurty rays of the Overworld's bright yellow sun.
Erasmus the Wizard has yet to wake up, so his opinion is not taken into account.
Topsy & Turvy steal some of our rations and slip away to fend for themselves.
We plot our course. The path ahead will skirt the edges of the
Dark Lake and pass near the fishman city of
Sloopadoop, where
Shooshan is eager to return. We set off towards the Dark Lake, then onward to Neverlight Grove!
On the second night after escaping Velkynvelve, our rest is interrupted by a gelatinous cube oozing into camp unannounced. Morloc is nearly engulfed by the corrosive blob before raising the alarm. Erasmus the Wizard bolts upright - finally awake - and hurls a
Firebolt at the hungry ooze, reducing it down to a bubbling puddle of caustic slime.
The next day, we enter a cavern filled with glittering crystals. Kiri believes the crystalline shards emit a burst of blinding light when shattered, which could be useful against the darkness loving denizens of the Underdark. Erasmus tests this theory by throwing a crystal at the ground and blinding himself indefinitely. Just then a group of drow raiders turn up. Kiri pretends to be a dark elf, which the real drow find culturally insensitive. They attack!
Morloc breaks another crystal. The drow are rendered blind - but so is Greyscale. Erasmus casts
Minor Illusion, but his magic is amplified within the crystal cavern and the harmless cantrip manifests as a lvl 3
Fireball centered on himself! Everyone - friends and foes alike - are caught within the spell's radius. The drow are obliterated, and both Greyscale and Erasmus are down and dying
(Greyscale was 2 HP shy of instant/permanent death due to massive damage!).
Elin heals the injured and spares the dying. Kiri searches the crispy corpses and finds a charred map to the lost mine the drow raiders were seeking. The entrance is not too far away, so we make a quick detour to scope it out. The mine is infested with giant spiders, which sucks for Greyscale as he suffers from acute arachnophobia
(cue flashback to Greyscale spending several days cocooned in a giant spider's web, before narrowly managing to escape being eaten alive). Kiri takes pity on the terrified kobold and gifts him a charm that will protect him from spiders. It absolutely will not protect him from spiders, but Greyscale doesn't know that and takes some small comfort from the gesture.
After clearing a few web-choked tunnels, we rest in the mine overseers office. The overseer's skeleton is slumped over his desk, bony fingers gripping an empty vial we asume contained poison. But
WHY did the overseer end his own life? There is a note, but we are distracted by a large pile of tarnished brass fittings on the desk, which Kiri scoops into her pockets, just in case we encounter a tat man on our travels.
After recovering HP and spell slots, we continue to explore the mine. The mess hall is in disarray. Erasmus has the mid-delve munchies and searches the adjacent kitchenette for something to eat. He finds an orange ooze that tries to eat him! Prince Derendil slashes the ooze with his claws and now we are fighting two monsters! We frantically search the area for makeshift bludgeoning weapons and beat the ooze/s to death with an assortment of rolling pins and metal pots.
TBC