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TOPIC: D&D 5e Virtual Game (VTT)

D&D 5e Virtual Game (VTT) 9 years 10 months ago #1520

  • Sarge
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I am interested in running a D&D 5th Ed game via a Virtual Tabletop. So I am canvassing to see if there is any interest.

I have a trial of the software (Fantasy Grounds Ultimate), so there is no cost to the players (just a free version required to be installed)

I would likely try for a Sunday afternoon / evening, but this wouldn't be set in stone.

So let me know if anyone is interested, and assuming we have the numbers, we'll take it from there
Last Edit: 9 years 10 months ago by Sarge.
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D&D 5e Virtual Game (VTT) 9 years 10 months ago #1521

  • Cariryn
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Yes, I am. :)

Hoping you'll run 5th OGL Middle Earth at the club though ;)
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D&D 5e Virtual Game (VTT) 9 years 10 months ago #1522

  • MellyMel
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i like to see how (well) it worked, but not sure i could commit to a regular game.
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D&D 5e Virtual Game (VTT) 9 years 10 months ago #1523

  • Inept
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yes very interested. I used fantasy grounds for a time... that was useful, but internet speeds limited use as it required voip.
Red Wine should always be opened and allowed to breathe....

if it doesn't apply mouth to bottle resuscitation.
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D&D 5e Virtual Game (VTT) 9 years 10 months ago #1524

  • Sarge
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Inept wrote:
yes very interested. I used fantasy grounds for a time... that was useful, but internet speeds limited use as it required voip.

It still doesn't have any integrated voice or video capability, and wouldn't have thought ever will. I do have access to a teamspeak server and was looking into google hangouts too as a possibility.

What version and license do you have, do you remember? It is v3 now, so if its been a while you're probably out of date.
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D&D 5e Virtual Game (VTT) 9 years 10 months ago #1525

  • Inept
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version 1.
it was potentially a good system.
the 'voiceless' option was helpful as it made defining actions much easier for the DM and did not allow for endless rule discussions. it made for a 'clean' combat situation as well. players had to determine strategies in advance and not modify on the fly as a result of other actions their character couldn't see!


I was quite impressed with fog of war approaches to stuff, although it didn't cater for those with darkvision and those with torchlight (differing radii) it was 'realistic' as a combat system.

my advice if it is an enhanced verison of FG1 is to retain the voiceless element, it means better control for the DM, and becomes immersive for the players.

non combat situations I would suggest using teamspeak or skype etc.

if you want to trial it I'll happily buy a new license and we can work out the kinks.
Red Wine should always be opened and allowed to breathe....

if it doesn't apply mouth to bottle resuscitation.
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JCLoomer - Thu 23 Jul - 17:45

Sorry, Curse of Nineveh folks, I'm not going to be able to make it tonight.

mikeawmids - Thu 16 Jul - 13:48

Amended the dates for R5 & R6 posts. We are in week 4 of R4, so R4 will end 13/08/26. R5 start date 20/08/26, and R6 start date 15/10/26.

Sant - Sun 12 Jul - 17:05

With stu away next week I will step in and run something, see thread. Any vagrants are welcome but let me know.

mikeawmids - Thu 9 Jul - 11:21

If you are in the cancelled Remnants game tonight, plz don't expect to join/spectate my Savage Worlds game, I cannot keep doing it.

Garuda - Thu 2 Jul - 17:10

Okay mate. Hope you're feeling better soon.

Val - Thu 2 Jul - 16:47

Sorry Garuda won’t be at the club tonight. Feeling rough as a rag mans trumpet.

Garuda - Thu 25 Jun - 18:44

Or he could be my guide dog. According to my last optician appointment I'm as blind as bat.

Garuda - Thu 25 Jun - 18:40

Can you put him in a ever disguise? False moustache and glasses might do it.

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